Alright, listen up, let me tell ya how to crack open one of them ESP files. Now, don’t you go gettin’ all flustered, it ain’t rocket science, I promise ya. Folks keep askin’ me, “How do I get this ESP thing to open up?” and I say, hold yer horses, I’ll learn ya.
First thing’s first, you gotta have the right thingamajig on your computin’ machine. See, these ESP files, they ain’t just any ol’ picture or letter. They’re special, like that fancy china you only use for company. So, you need a special program to open ’em up.

- Think of it like needin’ a can opener for a can of beans. Can’t just use your teeth, can ya? Well, same goes here. You need somethin’ like Adobe Reader, or maybe EPS Viewer, or IrfanView. Heard them folks talkin’ about OpenOffice Draw and LibreOffice Draw too. Sounds fancy, don’t it? But don’t you worry, they just help you see what’s inside the ESP.
Now, once you got one of them programs, you gotta find your ESP file. Remember where you saved it? Probably in that “Downloads” place, where all them things end up. Once you find it, click on it with your mousey thing.
Then, go up to the top of your screen, see where it says “File”? Click on that. It’s like openin’ a drawer, lookin’ for somethin’. You’ll see a bunch of words, but you want the one that says “Open.” Click on that too. It’s like tellin’ the computin’ machine, “Hey, open this thing up for me!”
Now, here’s the important part, pay attention! You gotta find your ESP file again in that little window that pops up. It’s like lookin’ for a needle in a haystack sometimes, but don’t you give up. Once you find it, click on it again, and then click that “Open” button at the bottom.
And voila! Like magic, the ESP file should open up and you can see what’s inside. Now, what you do with it is up to you. Some folks use these ESP things to change stuff in their games. You know, those games where you run around and shoot things or build things? Yeah, those.
You can add new stuff to the game, like new weapons or clothes for your characters. It’s like dressin’ up a doll, only it’s in the computin’ machine. Some folks say these ESP files are made up of “records” and “subrecords.” Don’t ask me what that means, sounds like gibberish to me. Just know that it’s the stuff that makes the game work.
If you’re just wantin’ to look at the ESP file, you’re all done! You opened it, you saw it, good job! But if you’re wantin’ to change stuff in your game, well, that’s a whole ‘nother story. You gotta learn how to use them special programs and figure out what all them “records” and “subrecords” do.

It’s like takin’ apart a clock and puttin’ it back together. You better know what you’re doin’ or you’ll end up with a mess. But hey, if you’re brave enough to try, go for it! Just don’t come cryin’ to me if you break somethin’.
So, there you have it. That’s how you open an ESP file. It ain’t so hard, is it? Just remember to get the right program, find your file, and click “Open.” Easy peasy lemon squeezy.
Tags: ESP file, open ESP, Bethesda Softworks, game plugin, Creation Kit, Adobe Reader, EPS Viewer, IrfanView