So I’ve been digging into this whole Xbox One X GPU thing, and let me tell you, it’s been a ride. I wanted to figure out what this console’s graphics are really comparable to in the PC world. You know, like, what kind of graphics card is it packing, power-wise?
First, I started poking around online, just to get a general sense. Found some folks saying that the Xbox One X’s GPU is kinda like an RTX 2060 Super. They’re saying it’s got about 6 teraflops of power, while the RTX 2060 Super has around 7. Seems like they’re in the same ballpark, at least number-wise.

Then, I got my hands on an Xbox One X to see for myself. Booted up some games, messed around with the settings. I tried to push it to 4K resolution, because that’s what everyone’s talking about, right? Most games were running at 30 FPS, which is pretty standard for consoles. But the thing is, I noticed some dynamic resolution stuff going on. That basically means the resolution changes on the fly to keep things smooth. Smart move, I gotta say.
- Experiment: Running games at 4K.
- Observation: Mostly 30 FPS with some dynamic resolution magic happening.
- Conclusion: Yeah, it’s doing 4K, but not always at a full, consistent 4K.
So, after all that, here’s what I think: The Xbox One X GPU is pretty beefy for a console. I can see why people compare it to an RTX 2060 Super. They’re both able to handle some heavy lifting when it comes to graphics. But that dynamic resolution thing tells me that the Xbox One X is doing some clever tricks to keep up. It’s not just raw power, it’s also about how you use it, you know?
The Bottom Line
If you’re asking me, the Xbox One X is a solid machine for 4K gaming, as long as you’re cool with 30 FPS and some behind-the-scenes resolution adjustments. It’s not exactly the same as having a high-end PC graphics card, but it’s definitely holding its own in the console world. That’s my take, anyway, after messing around with it and seeing what it can do.