Alright, so I wanted to build a new Mage deck in Hearthstone, and I figured I’d share my process. It’s nothing super fancy, just how I went about it, step-by-step. This was all for the current meta, you know, 2023 Hearthstone.
Getting Started
First, I looked at what other people were playing. I didn’t want to copy a deck exactly, but I needed to know what was popular. What’s working, what’s not. You gotta know the enemy, right?

I noticed a lot of Secret Mage and some Spooky Mage. Also saw a few people messing with those new Excavate cards. That gave me a general idea of the speed of the game and what kind of threats I needed to be ready for.
Picking a Direction
I’ve always liked playing a more controlling style, so I decided to try something a bit slower. Spooky Mage looked interesting, but it felt a little too… predictable. Everyone knows how that deck works.
I thought,“Hey, what about combining some of those strong control cards with the Excavate package?” It seemed like it could be fun, and maybe even catch people off guard.
Building the Deck – The Core
- I started with the obvious stuff. Reno, Lone Ranger, is an * card is just too good.
- Then I Needed some early game. Since I’m going for Excavate, I threw in a couple of Kobold Miners.
- I Also need board clear, so I put Blastmage * discover is so good for clearing the board.
Filling in the Gaps
This is where it got tricky. I needed to balance removal, card draw, and some win conditions. I spent a good hour just tweaking things. Adding a card, taking one out, adding another.
- For card draw, I like Volume Up.
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For a big threat, I went with The Azerite Rat. It’s slow, sure, but it can win games on its own if you can live.
Testing and Refining
Finally, it was time to play some games! I queued up, and… well, it wasn’t pretty at first. I got crushed by a few aggro decks. Way too fast for me.

So, back to the drawing board. I took out a couple of the slower cards and added in some cheaper removal. I also swapped out for a better card to do a big damage.
After a few more games, it started to click. I won a few, lost a few, but it felt much better. I’m still tweaking it, of course, but it’s getting there!
That’s basically it. Just a lot of trial and error, really. The most important thing is to keep playing and adjusting. Don’t be afraid to try new things, even if they don’t work out at first. You’ll learn something either way!